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Surface Selection stops working if the cursor leaves boundary of the brush / 2021.3.0f1 #354
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Poking around with this, it appears that a repaint event isn't triggered properly for hover selection previews, causing the selection previews to appear sluggish or unresponsive. I am able to fix this with a rough hack, but said hack causes high CPU and GPU use. |
…d Window.png to use proper transparency and shininess
Not sure I fully understand the repro steps as the video link is broken now, but I can't seem to reproduce the issue with #349 so I'm happy saying it's fixed. |
…d Window.png to use proper transparency and shininess
Co-authored-by: Zallist <[email protected]> Co-authored-by: Gawi <[email protected]> * Update Window.mat and Window.png to support proper transparency and specularity. * Fixes LogicalError#323 * Fixes LogicalError#355 * Fixes LogicalError#350 * Fixes LogicalError#319 * Fixes LogicalError#320 * Fixes LogicalError#354 * Fixes LogicalError#356 * Fixes LogicalError#365 * Fixes LogicalError#366
Reproducing 2021.3.0f1 personal. Not reproducing on 2019.
Does not cause any large usability issues but makes it feel "slow"
Video:
https://user-images.githubusercontent.com/36995359/164752942-6b691a49-eaee-4daf-bf7d-72adfb5f4fe2.mov
Saved asset folder:
Assets.zip
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