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main.go
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package main
import (
"fmt"
"math"
)
func main() {
fmt.Println("Hello world")
}
type TreeNode struct {
Val int
Left *TreeNode
Right *TreeNode
}
func closestValue(root *TreeNode, target float64) int {
var (
minDist = float64(math.MaxInt16)
result = math.MaxInt32
runner func(root *TreeNode)
)
runner = func(curr *TreeNode) {
if curr == nil {
return
}
if minDist == abs(target-float64(curr.Val)) {
result = min(result, curr.Val)
}
if minDist > abs(target-float64(curr.Val)) {
result = curr.Val
minDist = abs(target - float64(curr.Val))
}
if float64(curr.Val) >= target {
runner(curr.Left)
} else {
runner(curr.Right)
}
}
runner(root)
return result
}
func abs(a float64) float64 {
if a < 0 {
return a * -1
}
return a
}