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A starter application combining the Electron and Ionic frameworks and uses ipcMain and ipcRenderer

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electron-ionic-ipc

A starter application combining the Electron and Ionic framework

Initializing the application

  1. Clone the repository
  2. npm install
  3. npm run build
  4. npm start

Files of Interest

src/app/pages/home/home.ts

import { Component } from '@angular/core';

import { NavController } from 'ionic-angular';

declare var electron : any;



@Component({
  selector: 'page-home',
  templateUrl: 'home.html'
})
export class HomePage {

  constructor(public navCtrl: NavController) {

    console.log("Sending message..");

    electron.ipcRenderer.send("test_channel","ping");
    electron.ipcRenderer.on("test_channel",function(err,arg){
      console.log("Message received from electron: "+arg);
    })
  }

}

www/index.html

<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
  <meta charset="UTF-8">
  <title>Ionic App</title>
  <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no">
  <meta name="format-detection" content="telephone=no">
  <meta name="msapplication-tap-highlight" content="no">

  <link rel="icon" type="image/x-icon" href="assets/icon/favicon.ico">
  <link rel="manifest" href="manifest.json">
  <meta name="theme-color" content="#4e8ef7">

  <!-- cordova.js required for cordova apps -->
  <script src="cordova.js"></script>

  <script>
    const electron = require('electron');
  </script>

  <!-- un-comment this code to enable service worker
  <script>
    if ('serviceWorker' in navigator) {
      navigator.serviceWorker.register('service-worker.js')
        .then(() => console.log('service worker installed'))
        .catch(err => console.log('Error', err));
    }
  </script>-->

  <link href="build/main.css" rel="stylesheet">

</head>
<body>

  <!-- Ionic's root component and where the app will load -->
  <ion-app></ion-app>

  <!-- The polyfills js is generated during the build process -->
  <script src="build/polyfills.js"></script>

  <!-- The bundle js is generated during the build process -->
  <script src="build/main.js"></script>

</body>
</html>

electron.js

const electron = require('electron')
// Module to control application life.
const app = electron.app
// Module to create native browser window.
const {BrowserWindow, ipcMain} = electron;
const path = require('path')
const url = require('url')

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow

function createWindow () {
  // Create the browser window.
  mainWindow = new BrowserWindow({width: 800, height: 600})

  // and load the index.html of the app.
  mainWindow.loadURL(url.format({
    pathname: path.join(__dirname, 'www/index.html'),
    protocol: 'file:',
    slashes: true
  }))

  // Open the DevTools.
  mainWindow.webContents.openDevTools()
  ipcMain.on("test_channel",function(err,arg){
      console.log(err);

      console.log("Received message: "+arg);

      console.log("Sending message back!");
      // Send message back!
      mainWindow.webContents.send("test_channel","pong");
  })



  // Emitted when the window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
  })
}

    //event.sender.send('asynchronous-reply', 'pong');


// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)




// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On OS X it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', function () {
  // On OS X it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow()
  }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

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A starter application combining the Electron and Ionic frameworks and uses ipcMain and ipcRenderer

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