Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
-
Updated
Mar 10, 2023 - Java
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
A generic JAVA implementation of the Minimax algorithm (and derivated...)
24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
CS50’s Introduction to Artificial Intelligence with Python. This course explores the concepts and algorithms at the foundation of modern artificial intelligence, diving into the ideas that give rise to technologies like game-playing engines, handwriting recognition, and machine translation.
Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.
An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com./marcluque/Reversi-Server)
Integration de l'algorithme de minmax dans le jeu de morpion
A chess game in java, allowing to play against an ai opponent.
BoardMaster utilizes the power of the Minimax algorithm, to simulate the best AI opponents one can face in simple board games.
Checkers playing agent. The agent uses the Minimax algorithm with alpha beta pruning for playing the next move.
Play Connect 4 with a 3D printed Robotic Arm via App
A simple AI for TicTacToe with Alpha-Beta pruning and binary encoding for the board
Connect Four AI - OmegaFour with a Connect Four GUI
🤖 XO Genius is an AI-powered Tic Tac Toe game written in Java using the Swing library.
Final project for Data Estrucute Subject
This repository contains an implementation of the Reversi game with an AI player using the minimax algorithm. The game is developed in Java, with a graphical user interface built using Java Swing.
Implementation of Pentago game using mini-max algorithm and alpha-beta pruning with JavaFX
An abstract strategy board game with AI or manual player.
Add a description, image, and links to the minimax-algorithm topic page so that developers can more easily learn about it.
To associate your repository with the minimax-algorithm topic, visit your repo's landing page and select "manage topics."