@@ -18,10 +18,12 @@ using v8::BackingStore;
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using v8::BackingStoreInitializationMode;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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+ using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::Object;
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using v8::ObjectTemplate;
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+ using v8::SnapshotCreator;
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using v8::String;
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using v8::Uint8Array;
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using v8::Value;
@@ -32,7 +34,7 @@ void BindingData::MemoryInfo(MemoryTracker* tracker) const {
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}
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BindingData::BindingData (Realm* realm,
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- v8:: Local<v8:: Object> object,
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+ Local<Object> object,
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InternalFieldInfo* info)
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: SnapshotableObject(realm, object, type_int),
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encode_into_results_buffer_ (
@@ -52,7 +54,7 @@ BindingData::BindingData(Realm* realm,
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}
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bool BindingData::PrepareForSerialization (Local<Context> context,
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- v8:: SnapshotCreator* creator) {
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+ SnapshotCreator* creator) {
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DCHECK_NULL (internal_field_info_);
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internal_field_info_ = InternalFieldInfoBase::New<InternalFieldInfo>(type ());
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internal_field_info_->encode_into_results_buffer =
@@ -74,7 +76,7 @@ void BindingData::Deserialize(Local<Context> context,
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int index,
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InternalFieldInfoBase* info) {
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DCHECK_IS_SNAPSHOT_SLOT (index );
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- v8:: HandleScope scope (context->GetIsolate ());
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+ HandleScope scope (context->GetIsolate ());
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Realm* realm = Realm::GetCurrent (context);
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// Recreate the buffer in the constructor.
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InternalFieldInfo* casted_info = static_cast <InternalFieldInfo*>(info);
@@ -194,7 +196,7 @@ void BindingData::DecodeUTF8(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue ().Set (ret);
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}
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- void BindingData::ToASCII (const v8:: FunctionCallbackInfo<v8:: Value>& args) {
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+ void BindingData::ToASCII (const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent (args);
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CHECK_GE (args.Length (), 1 );
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CHECK (args[0 ]->IsString ());
@@ -207,7 +209,7 @@ void BindingData::ToASCII(const v8::FunctionCallbackInfo<v8::Value>& args) {
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}
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}
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- void BindingData::ToUnicode (const v8:: FunctionCallbackInfo<v8:: Value>& args) {
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+ void BindingData::ToUnicode (const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent (args);
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CHECK_GE (args.Length (), 1 );
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CHECK (args[0 ]->IsString ());
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