.. versionadded:: 0.40.0
Classically, because the terminal is a grid of equally sized characters, only a single text size was supported in terminals, with one minor exception, some characters were allowed to be rendered in two cells, to accommodate East Asian square aspect ratio characters and Emoji. Here, by single text size we mean the font size of all text on the screen is the same.
This protocol allows text to be displayed in the terminal in different sizes both larger and smaller than the base text. It also solves the long standing problem of robustly determining the width (in cells) a character should have. Applications can interleave text of different sizes on the screen allowing for typographic niceties like headlines, superscripts, etc.
Note that this protocol is fully backwards compatible, terminals that implement it will continue to work just the same with applications that do not use it. Because of this, it is not fully flexible in the font sizes it allows, as it still has to work with the character cell grid based fundamental nature of the terminal. Public discussion of this protocol is :iss:`here <8226>`.
Using this protocol to display different sized text is very simple, let's illustrate with a few examples to give us a flavor:
printf "\e]_text_size_code;s=2;Double sized text\a\n\n"
printf "\e]_text_size_code;s=3;Triple sized text\a\n\n\n"
printf "\e]_text_size_code;n=1:d=2;Half sized text\a\n"
Note that the last example, of half sized text, has half height characters, but they still each take one cell, this can be fixed with a little more work:
printf "\e]_text_size_code;n=1:d=2:w=1;Ha\a\e]66;n=1:d=2:w=1;lf\a\n"
The w=1
mechanism allows the program to tell the terminal what width the text
should take. This not only fixes using smaller text but also solves the long
standing terminal ecosystem bugs caused by the client program not knowing how
many cells the terminal will render some text in.
There is a single escape code used by this protocol. It is sent by client
programs to the terminal emulator to tell it to render the specified text
at the specified size. It is an OSC
code of the form:
<OSC> _text_size_code ; metadata ; text <terminator>
Here, OSC
is the bytes ESC ] (0x1b 0x5b)
. The metadata
is a colon
separated list of key=value
pairs. The final part of the escape code is the
text which is simply plain text encoded as :ref:`safe_utf8`, the text must be
no longer than 4096
bytes. Longer strings than that must be broken up into
multiple escape codes. Spaces in this definition are for clarity only and
should be ignored. The terminator
is either the byte BEL (0x7)
or the
bytes ESC ST (0x1b 0x5c)
.
There are only a handful of metadata keys, defined in the table below:
Key | Value | Default | Description |
---|---|---|---|
s | Integer from 1 to 7 | 1 | The overall scale, the text will be rendered in a block of s * w by s cells |
w | Integer from 0 to 7 | 0 | The width, in cells, in which the text should be rendered. When zero, the terminal should calculate the width as it would for normal text, splitting it up into scaled cells. |
n | Integer from 0 to 15 | 0 | The numerator for the fractional scale. |
d | Integer from 0 to 15 | 0 | The denominator for the fractional scale. Must be > n when non-zero. |
v | Integer from 0 to 2 | 0 | The vertical alignment to use for fractionally scaled text. 0 - top, 1 - bottom, 2 - centered |
h | Integer from 0 to 2 | 0 | The horizontal alignment to use for fractionally scaled text. 0 - left, 1 - right, 2 - centered |
This protocol works by allowing the client program to tell the terminal to render text in multiple cells. The terminal can then adjust the actual font size used to render the specified text as appropriate for the specified space.
The space to render is controlled by four metadata keys, s (scale)
, w (width)
, n (numerator)
and d (denominator)
. The most important are the s
and w
keys. The text
will be rendered in a block of s * w
by s
cells. A special case is w=0
(the default), which means the terminal splits up the text into cells as it
would normally without this protocol, but now each cell is an s by s
block of
cells instead. So, for example, if the text is abc
and s=2
the terminal would normally
split it into three cells:
│a│b│c│
But, because s=2
it instead gets split as:
│a░│b░│c░│ │░░│░░│░░│
The terminal multiplies the font size by s
when rendering these
characters and thus ends up rendering text at twice the base size.
When w
is a non-zero value, it specifies the width in scaled cells of the
following text. Note that all the text in that escape code must be rendered
in s * w
cells. When both s
and w
are present, the resulting multicell
contains all the text in the escape code rendered in a grid of (s * w, s)
cells, i.e. the multicell is s*w
cells wide and s
cells high.
If the text does not fit, the terminal is free to do whatever it
feels is best, including truncating the text or downsizing the font size when
rendering it. It is up to client applications to use the w
key wisely and not
try to render too much text in too few cells. When sending a string of text
with non zero w
to the terminal emulator, the way to do it is to split up the
text into chunks that fit in w
cells and send one escape code per chunk. So
for the string: cool-🐈
the actual escape codes would be (ignoring the header
and trailers):
w=1;c w=1;o w=1;o w=1;l w=1;- w=2:🐈
Note, in particular, how the last character, the cat emoji, 🐈
has w=2
.
In practice client applications can assume that terminal emulators get the
width of all ASCII characters correct and use the w=0
form for efficient
transmission, so that the above becomes:
cool- w=2:🐈
The use of non-zero w
should mainly be restricted to non-ASCII characters and
when using fractional scaling, as described below.
Note
Text sizes specified by scale are relative to the base font size,
thus if the base font size is changed, these sizes are changed as well.
So if the terminal emulator is using a base font size of 11pt
, then
s=2
will be rendered in approximately 22pt
(approx. because the
terminal may need to slightly adjust font size to ensure it fits as not all
fonts scale sizes linearly). If the user changes the base font size of the
terminal emulator to 12pt
then the scaled font size becomes ~24pt
and so on.
Using the main scale parameter (s
) gives us only 7 font sizes. Fortunately,
this protocol allows specifying fractional scaling, fractional scaling is
applied on top of the main scale specified by s
. It allows niceties like:
- Normal sized text but with half a line of blank space above and half a line below (
s=2:n=1:d=2:v=2
) - Superscripts (
n=1:d=2
) - Subscripts (
n=1:d=2:v=1
) - ...
The fractional scale does not affect the number of cells the text occupies,
instead, it just adjusts the rendered font size within those cells.
The fraction is specified using an integer numerator and denominator (n
and
d
). In addition, by using the v
key one can vertically align the
fractionally scaled text at top, bottom or middle. Similarly, the h
key
does horizontal alignment — left, right or centered.
When using fractional scaling one often wants to fit more than a single
character per cell. To accommodate that, there is the w
key. This specifies
the number of cells in which to render the text. For example, for a superscript
one would typically split the string into pairs of characters and use the
following for each pair:
OSC _text_size_code ; n=1:d=2:w=1 ; ab <terminator> ... repeat for each pair of characters
Terminals create user interfaces using text displayed in a cell grid. For terminal software that creates sophisticated user interfaces it is particularly important that the client program running in the terminal and the terminal itself agree on how many cells a particular string should be rendered in. If the two disagree, then the entire user interface can be broken, leading to catastrophic failures.
Fundamentally, this is a co-ordination problem. Both the client program and the terminal have to somehow share the same database of character properties and the same algorithm for computing string lengths in cells based on that shared database. Sadly, there is no such shared database in reality. The closest we have is the Unicode standard. Unfortunately, the Unicode standard has a new version almost every year and actually changes the width assigned to some characters in different versions. Furthermore, to actually get the "correct" width for a string using that standard one has to do grapheme segmentation, which is a :ref:`complex algorithm, specified below <gseg>`. Expecting all terminals and all terminal programs to have both up-to-date character databases and a bug free implementation of this algorithm is not realistic.
So instead, this protocol solves the issue robustly by removing the
co-ordination problem and putting only one actor in charge of determining
string width. The client becomes responsible for doing whatever level of
grapheme segmentation it is comfortable with using whatever Unicode database is
at its disposal and then it can transmit the segmented string to the terminal
with the appropriate w
values so that the terminal renders the text in the
exact number of cells the client expects.
Note
It is possible for a terminal to implement only the width part of this spec
and ignore the scale part. This escape code works with only the w key as
well, as a means of specifying how many cells each piece of text occupies.
In such cases s
defaults to 1.
See the section on :ref:`detect_text_sizing` on how client applications can
query for terminal emulator support.
If the multicell block (s * w by s
cells) is larger than the screen size in either
dimension, the terminal must discard the character. Note that in particular
this means that resizing a terminal screen so that it is too small to fit a
multicell character can cause the character to be lost.
When drawing a multicell character, if wrapping is enabled (DECAWM is set) and
the character's width (s * w
) does not fit on the current line, the cursor is
moved to the start of the next line and the character is drawn there.
If wrapping is disabled and the character's width does not fit on the current
line, the cursor is moved back as far as needed to fit s * w
cells and then
the character is drawn, following the overwriting rules described below.
When drawing text either normal text or text specified via this escape code, and this text would overwrite an existing multicell character, the following rules must be followed, in decreasing order of precedence:
- If the text is a combining character it is added to the existing multicell character
- If the text will overwrite the top-left cell of the multicell character, the entire multicell character must be erased
- If the text will overwrite any cell in the topmost row of the multicell character, the entire multicell character must be replaced by spaces (this rule is present for backwards compatibility with how overwriting works for wide characters)
- If the text will overwrite cells from a row after the first row, then cursor should be moved past the cells of the multicell character on that row and only then the text should be written. Note that this behavior is independent of the value of DECAWM. This is done for simplicity of implementation.
The skipping behavior of the last rule can be complex requiring the terminal to skip over lots of cells, but it is needed to allow wrapping in the presence of multicell characters that extend over more than a single line.
To detect support for this protocol use the CPR (Cursor Position Report) escape code. Send a CPR
followed by \e]_text_size_code;w=2; \a
which will draw a space character in
two cells, followed by another CPR
. Then send \e]_text_size_code;s=2; \a
which will draw a space in a 2 by 2
block of cells, followed by another
CPR
.
Then wait for the three responses from the terminal to the three CPR queries. If the cursor position in the three responses is the same, the terminal does not support this protocol at all, if the second response has a different cursor position then the width part is supported and if the third response has yet another position, the scale part is supported.
This protocol does not change the character grid based nature of the terminal. Most terminal controls assume one character per cell so it is important to specify how these controls interact with the multicell characters created by this protocol.
Cursor movement is unaffected by multicell characters, all cursor movement commands move the cursor position by single cell increments, as has always been the case for terminals. This means that the cursor can be placed at any individual single cell inside a larger multicell character.
When a multicell character is created using this protocol, the cursor moves s * w cells to the right, in the same row it was in.
Terminals should display a large cursor covering the entire multicell block when the actual cursor position is on any cell within the block. Block cursors cover all the cells of the multicell character, bar cursors appear in all the cells in the first column of the character and so on.
There are many controls used to edit existing screen content such as inserting characters, deleting characters and lines, etc. These were all originally specified for the one character per cell paradigm. Here we specify their interactions with multicell characters.
- Insert characters (
CSI @
akaICH
) - When inserting
n
characters at cursor positionx, y
all characters afterx
on liney
are supposed to be right shifted. This means that any multi-line character that intersects with the cells on liney
atx
and beyond must be erased. Any single line multicell character that is split by the cells atx
andx + n - 1
must also be erased. - Delete characters (
CSI P
akaDCH
) - When deleting
n
characters at cursor positionx, y
all characters afterx
on liney
are supposed to be left shifted. This means that any multi-line character that intersects with the cells on liney
atx
and beyond must be erased. Any single line multicell character that is split by the cells atx
andx + n - 1
must also be erased. - Erase characters (
CSI X
akaECH
) - When erasing
n
characters at cursor positionx, y
then
cells starting atx
are supposed to be cleared. This means that any multicell character that intersects with then
cells starting atx
must be erased. - Erase display (
CSI J
akaED
) - Any multicell character intersecting with the erased region of the screen
must be erased. When using mode
22
the contents of the screen are first copied into the history, including all multicell characters. - Erase in line (
CSI K
akaEL
) - Works just like erase characters above. Any multicell character intersecting with the erased cells in the line is erased.
- Insert lines (
CSI L
akaIL
) - When inserting
n
lines at cursor positiony
any multi-line characters that are split at the liney
must be erased. A split happens when the second or subsequent row of the multi-line character is on the liney
. The insertion causesn
lines to be removed from the bottom of the screen, any multi-line characters are split at the bottom of the screen must be erased. A split is when any row of the multi-line character except the last row is on the last line of the screen after the insertion ofn
lines. - Delete lines (
CSI M
akaDL
) - When deleting
n
lines at cursor positiony
any multicell character that intersects the deleted lines must be erased.
Note
kitty comes with a utility to test terminal compliance with this algorithm.
Install kitty and run: kitten __width_test__
in any terminal to test it.
This uses tests published by the Unicode consortium, GraphemeBreakTest.txt.
Warning
This algorithm is under public discussion in :iss:`8533`. Until that issue is closed, it is subject to change based on feedback from the community. Additionally, in the future if the Unicode standard changes in ways that affect this algorithm, it will be updated. Currently the algorithm is based on Unicode version 16.
Here, we specify how a terminal must split up text into cells, where a cell is a width one unit in the character grid the terminal displays.
The basis for the algorithm is the Grapheme segmentation algorithm from the Unicode standard. However, that algorithm alone is insufficient to fully specify text handling for terminals. The full algorithm is specified below. When a terminal receives a Unicode character:
- First check if the character is an ASCII control code, and handle it appropriately. ASCII control codes are the characters less than 32 and the character 127 (DEL). The NUL character (0) must be discarded.
- Next, check if the character is invalid, and if it is, discard it
and finish processing. Invalid characters are characters with Unicode category
Cc or Cs
and 66 additional characters:[0xfdd0, 0xfdef]
,[0xfffe, 0x10ffff-1, 0x10000]
and[0xffff, 0x10ffff, 0x10000]
. - Next, check if there is a previous cell before the current cursor position. This means either the cursor is at x > 0 in which case the previous cell is at x-1 on the same line, or the previous cell is the last cell of the previous line, provided there is no line break between the previous and current lines.
- Next, calculate the width in cells of the received character, which can be 0, 1, or 2 depending on the character properties in the Unicode standard.
- If there is no previous cell and the character width is zero, the character is discarded and processing of the character is finished.
- If there is a previous cell, the Grapheme segmentation algorithm UAX29-C1-1 is used to determine if there is a grapheme boundary between the previous cell and the current character.
- If there is no boundary the current character is added to the previous cell and processing of the character is finished. See the :ref:`var_select` section below for handling of Unicode Variation selectors.
- If there is a boundary, but the width of the current character is zero it is added to the previous cell and processing is finished.
- The character is added to the current cell and the cursor is moved forward (right) by either 1 or 2 cells depending on the width of the character.
It remains to specify how to calculate the width in cells of a Unicode character. To do this, characters are divided into various classes, as described by the rules below, in order of decreasing priority:
Note
Notation: [start, stop, step]
means the integers from start
to stop
in increments of step
. When the step is not
specified, it defaults to one.
- Regional indicators: 26 characters starting at
0x1F1E6
. These all have width 2 - Doublewidth: Parse EastAsianWidth.txt from
the Unicode standard. All characters marked
W
orF
have width two. All characters in the following ranges have width two unless they are marked asA
inEastAsianWidth.txt
:[0x3400, 0x4DBF], [0x4E00, 0x9FFF], [0xF900, 0xFAFF], [0x20000, 0x2FFFD], [0x30000, 0x3FFFD]
- Wide emoji: Parse emoji-sequences.txt from
the Unicode standard. All
Basic_Emoji
have width two unless they are followed byFE0F
in the file. The leading copdepoints in allRGI_Emoji_Modifier_Sequence
andRGI_Emoji_Tag_Sequence
have width two. All codepoints inRGI_Emoji_Flag_Sequence
have width two. - Marks: These are all zero width characters. They are characters with Unicode
categories whose first letter is
M
orS
. Additionally, characters with Unicode category:Cf
. Finally, they include all modifier codepoints fromRGI_Emoji_Modifier_Sequence
in the Wide emoji rule above. - All remaining codepoints have a width of one cell.
There are two codepoints (U+FE0E
and U+FE0F
) that can actually
alter the width of the previous codepoint. When adding a codepoint to the
previous cell these have to be handled specially.
U+FE0E
- Variation Selector 15- When the previous cell has width two and the last character in the previous
cell is one of the
Basic_Emoji
codepoints from the Wide emoji rule above that is not followed byFEOF
then the width of the previous cell is decreased to one. U+FE0F
- Variation Selector 16- When the previous cell has width one and the last character in the previous
cell is one of the
Basic_Emoji
codepoints from the Wide emoji rule above that is followed byFEOF
then the width of the previous cell is increased to two.
Note that the rule for U+FE0E
is particularly problematic for terminals as
it means that the width of a string cannot be determined without knowing the
width of the screen it will be rendered on. This is because when there is only
one cell left on the current line and a wide emoji is received it wraps onto
the next line. If subsequently a U+FE0E
is received, the emoji becomes one
cell wide but it is not moved back to the previous line.
To avoid this issue, it is recommended applications detect when U+FE0E
is
present and in such cases use the width part of the text sizing protocol
to control rendering.