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PriorityQueue.cs
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using System;
using System.Collections;
using System.Collections.Generic;
namespace Advanced.Algorithms.DataStructures;
/// <summary>
/// A priority queue implementation using heap
/// </summary>
public class PriorityQueue<T> : IEnumerable<T> where T : IComparable
{
private readonly BHeap<T> heap;
public PriorityQueue(SortDirection sortDirection = SortDirection.Ascending)
{
heap = new BHeap<T>(sortDirection);
}
public IEnumerator<T> GetEnumerator()
{
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return heap.GetEnumerator();
}
/// <summary>
/// Time complexity:O(log(n)).
/// </summary>
public void Enqueue(T item)
{
heap.Insert(item);
}
/// <summary>
/// Time complexity:O(log(n)).
/// </summary>
public T Dequeue()
{
return heap.Extract();
}
/// <summary>
/// Time complexity:O(1).
/// </summary>
public T Peek()
{
return heap.Peek();
}
}