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ELginas opened this issue Sep 12, 2021 · 1 comment
Open

Missing modules #8

ELginas opened this issue Sep 12, 2021 · 1 comment
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enhancement New feature or request

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@ELginas
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ELginas commented Sep 12, 2021

There are some modules which are not included into website:
(I'm not sure but maybe some of them are editor only)

module_cvtt_enabled
module_denoise_enabled
module_fbx_enabled
module_gltf_enabled
module_lightmapper_cpu_enabled
module_pvr_enabled
module_raycast_enabled
module_recast_enabled
module_squish_enabled
module_svg_enabled
module_vhacd_enabled
module_webrtc_enabled
module_websocket_enabled
module_webxr_enabled
module_xatlas_unwrap_enabled

and most (if not all) built in modules

and some of them do nothing:

module_gdnavigation_enabled

Notes: I've only looked at Android and Windows flags for Godot stable3.3.3 so probably I've missed some.

@Calinou
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Calinou commented Sep 12, 2021

The FBX, glTF and CPU lightmapper modules are editor-only and aren't compiled in export templates. For simplicity's sake, I decided to leave out editor-only modules since most people use this page to compile optimized export templates (rather than optimized editor builds).

and some of them do nothing:

module_gdnavigation_enabled

gdnavigation is only present in the master branch, not in 3.x.

@Calinou Calinou added the enhancement New feature or request label Sep 12, 2021
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