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debugstate.go
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package frankenphp
// EXPERIMENTAL: ThreadDebugState prints the state of a single PHP thread - debugging purposes only
type ThreadDebugState struct {
Index int
Name string
State string
IsWaiting bool
IsBusy bool
WaitingSinceMilliseconds int64
}
// EXPERIMENTAL: FrankenPHPDebugState prints the state of all PHP threads - debugging purposes only
type FrankenPHPDebugState struct {
ThreadDebugStates []ThreadDebugState
ReservedThreadCount int
}
// EXPERIMENTAL: DebugState prints the state of all PHP threads - debugging purposes only
func DebugState() FrankenPHPDebugState {
fullState := FrankenPHPDebugState{
ThreadDebugStates: make([]ThreadDebugState, 0, len(phpThreads)),
ReservedThreadCount: 0,
}
for _, thread := range phpThreads {
if thread.state.is(stateReserved) {
fullState.ReservedThreadCount++
continue
}
fullState.ThreadDebugStates = append(fullState.ThreadDebugStates, threadDebugState(thread))
}
return fullState
}
// threadDebugState creates a small jsonable status message for debugging purposes
func threadDebugState(thread *phpThread) ThreadDebugState {
return ThreadDebugState{
Index: thread.threadIndex,
Name: thread.name(),
State: thread.state.name(),
IsWaiting: thread.state.isInWaitingState(),
IsBusy: !thread.state.isInWaitingState(),
WaitingSinceMilliseconds: thread.state.waitTime(),
}
}