Design Patterns Please support my repo with your star. Creational 1- Simple Factory (Factory) ✅ 2- Factory Method (Virtual Constructor) ✅ 3- Abstract Factory ✅ 4- Builder ✅ 5- Prototype (Clone) ✅ 6- Singleton ✅ Structural 1- Adapter (Wrapper) ✅ 2- Bridge ✅ 3- Composite (Object Tree) ✅ 4- Decorator (Wrapper) ✅ 5- Facade ✅ 6- Flyweight (Cache) ✅ 7- Proxy ✅ Behavioral 1- Chain of Responsibility (CoR / Chain of Command) ✅ 2- Command (Action / Transaction) ✅ 3- Iterator ✅ 4- Mediator (Intermediary / Controller) ✅ 5- Memento (Snapshot) ✅ 6- Observer (Event-Subscriber / Listener) ✅ 7- State ✅ 8- Strategy ✅ 9- Template Method ✅ 10- Visitor ✅ Microservices 1- API Gateway ❌ 2- Database per Service ❌ 3- Circuit Breaker ❌ 4- Service Discovery ❌ 5- Event Sourcing ❌ 6- CQRS (Command Query Responsibility Segregation) ❌ 7- Saga ❌ 8- Strangler Fig ❌ 9- Bulkhead ❌ 10- Sidecar ❌ Anti-Patterns 1- Magic PushButton ❌ 2- Boat Anchor ❌ 3- Cargo Cult Programming ❌ 4- Error Hiding ❌ 5- Lava Flow ❌ 6- Spaghetti Code ❌ 7- God Object (The Blob) ❌ 8- Copy-Paste Programming ❌ 9- Golden Hammer ❌ 10- Reinventing the Square Wheel ❌