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lwipUDP.h
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#ifndef ARDUINO_LWIP_UDP_H
#define ARDUINO_LWIP_UDP_H
#include <Udp.h>
#include <functional>
#include "CNetIf.h"
#include "lwipMem.h"
#include "lwipTypes.h"
#define UDP_TX_PACKET_MAX_SIZE 24
class lwipUDP : public UDP {
private:
uint16_t _port; // local port to listen on
IPAddress _remoteIP; // remote IP address for the incoming packet whilst it's being processed
uint16_t _remotePort; // remote port for the incoming packet whilst it's being processed
IPAddress _sendtoIP; // the remote IP address set by beginPacket
uint16_t _sendtoPort; // the remote port set by beginPacket
struct pbuf* _data; // pbuf for data to send
struct udp_struct _udp; // udp settings
protected:
uint16_t _remaining; // remaining bytes of incoming packet yet to be processed
public:
lwipUDP(); // Constructor
virtual uint8_t begin(uint16_t) = 0;
virtual uint8_t begin(IPAddress, uint16_t, bool multicast = false); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual uint8_t beginMulticast(IPAddress, uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual void stop(); // Finish with the UDP socket
// Sending UDP packets
// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
virtual int beginPacket(IPAddress ip, uint16_t port);
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
virtual int beginPacket(const char* host, uint16_t port);
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
virtual int endPacket();
// Write a single byte into the packet
virtual size_t write(uint8_t);
// Write size bytes from buffer into the packet
virtual size_t write(const uint8_t* buffer, size_t size);
using Print::write;
// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
virtual int parsePacket();
// Number of bytes remaining in the current packet
virtual int available();
// Read a single byte from the current packet
virtual int read();
// Read up to len bytes from the current packet and place them into buffer
// Returns the number of bytes read, or 0 if none are available
virtual int read(unsigned char* buffer, size_t len);
// Read up to len characters from the current packet and place them into buffer
// Returns the number of characters read, or 0 if none are available
virtual int read(char* buffer, size_t len)
{
return read((unsigned char*)buffer, len);
};
// Return the next byte from the current packet without moving on to the next byte
virtual int peek();
virtual void flush(); // Finish reading the current packet
// Return the IP address of the host who sent the current incoming packet
virtual IPAddress remoteIP()
{
return _remoteIP;
};
// Return the port of the host who sent the current incoming packet
virtual uint16_t remotePort()
{
return _remotePort;
};
virtual void onDataArrival(std::function<void()> onDataArrival_fn);
};
#endif