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Reaction_Tester.html
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<html>
<head>
<title>Test your Reaction Speed</title>
<script src="https://unpkg.com/sweetalert/dist/sweetalert.min.js"></script>
<style>
.field {
width: 800px;
margin-top:50px;
height: 550px;
background-color: white;
}
#shape {
width: 200px;
height: 200px;
background-color: red;
display: none;
position: relative;
}
#time {
text-align: left;
font-weight: bolder;
}
body
{
background-color: black;
}
h1
{
font-family:Verdana, Geneva, Tahoma, sans-serif;
text-decoration-line: underline;
}
p
{
font-family:'Times New Roman', Times, serif;
font-weight: bold;
}
</style>
</head>
<body>
<center>
<fieldset class="field">
<h1>Test Your Reaction</h1>
<p>Click on the Box's & Circle as quickly as you can !!</p>
<p id="time">Your Time : <span id="timeTaken"></span></p>
<div id="shape">
</div>
</fieldset>
</center>
<script type="text/javascript">
//creating date section
var start = new Date().getTime();
//crreating random colours
function getRandomColor() {
var letters = '0123456789ABCDEF'.split('');
var color = '#';
for (var i = 0; i < 6; i++ ) {
color += letters[Math.floor(Math.random() * 16)];
}
return color;
}
//creating a function to show the shape appear
function makeShapeAppear()
{
//created random positioning for the shapes to move
var top = Math.random() * 200;
var left = Math.random() * 200;
var width = (Math.random() * 200) + 100;
if (Math.random() > 0.5) {
document.getElementById("shape").style.borderRadius = "50%";
} else {
document.getElementById("shape").style.borderRadius = "0";
}
var height = Math.random() * 200;
document.getElementById("shape").style.left = left + "px";
document.getElementById("shape").style.top = top + "px";
document.getElementById("shape").style.width = width + "px";
document.getElementById("shape").style.height = height + "px";
document.getElementById("shape").style.display = "block";
document.getElementById("shape").style.backgroundColor = getRandomColor();
start = new Date().getTime();
}
function appearAfterDelay()
{
setTimeout(makeShapeAppear, Math.random() * 2000);
}
appearAfterDelay();
document.getElementById("shape").onclick = function()
{
document.getElementById("shape").style.display = "none";
//This section will show how many seconds it took at the time of clicking the shapes
var end = new Date().getTime();
var timeTaken = (end -start) / 1000 ;
document.getElementById("timeTaken").innerHTML = timeTaken + "seconds";
appearAfterDelay();
}
</script>
</body>
</html>