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@ffreyer just updated the above. The correct behaviour should return a Static vector while the "new" behaviour returns a Quadrilateral (or Triangle if TriangleFace is used).
When for verion >=5.0 we have:
Then requesting:
Now produces:
Quadrilateral([-1.0, -1.0, -1.0], [-1.0, 1.0, -1.0], [1.0, 1.0, -1.0], [1.0, -1.0, -1.0])
The original (when my compat read:
GeometryBasics = "0.3, 0.4"
) and expected behaviour should return:The text was updated successfully, but these errors were encountered: